Objective
Score as many points as possible across thirteen rows on the scoresheet.
Rules
Five Dice is a five-dice scoresheet game played over thirteen rounds. Each round you have three throws and one row to lock.
Score as many points as possible across thirteen rows on the scoresheet.
Each round starts with all five dice live. You may throw up to three times, holding dice between throws to keep their faces.
After any throw, pick one open row. The row locks. If the dice don't match, the row scores zero.
No paid throws, no random paid rewards, no pay-to-win features. The dice are physics-driven and unbiased.
| Row | How it scores |
|---|---|
| Ones — Sixes | Sum of all dice matching that face value. |
| Upper bonus | +35 if the six number rows reach 63 or more. |
| Three of a kind | Sum of all five dice when at least three match. |
| Four of a kind | Sum of all five dice when at least four match. |
| Full House | 25 points for a 3 + 2 pattern. |
| Small Straight | 30 points for any four-in-a-row. |
| Large Straight | 40 points for a five-in-a-row. |
| Five of a kind | 50 points if all five dice match. |
| Chance | Sum of all five dice — no pattern required. |